Pose Playback coordinate system


When playing back a snapshot, it wouldn't do much good to always have the pose appear in the same world location where you first made it. Automatron allows you to playback a pose in a coordinate system that is relative to the current space and time of the rig. So if you create a pose way over there, you can play it back way over here with out the rig jumping back to the original location.


The Pose Playback Coordinate System is saved with a Snapshot Pose, so if no option is On when playback occurs, that saved Coordinate System is used.


Coordinate system options


World - the snapshot pose will play back in the original location and rotation.


RArm - the snapshot pose will play back in the Right Hand space. This is useful if your character is hanging by their right hand.


LArm - the snapshot pose will play back in the Left Hand space. This is useful if your character is hanging by their left hand.


Hip - the the snapshot pose will play back in the Hips space. This is useful if your character is in mid-air flight i.e. jumping.


RFoot - the snapshot pose will play back in the Right Hand space, leaving the right foot where it was as it moves the rest of the rig.


LFoot - the snapshot pose will play back in the Left Hand space, leaving the right foot where it was as it moves the rest of the rig.