The Walkatron Loop Editor works much like a drum machine. Each loop cycle is divided into TimeSteps like beats of music. At each TimeStep you can add animation keys that move and rotate the Automatron Bot’s limbs. The speed, turn angle, and scale of the Walkatron Loop cycles can be adjusted so one loop can look very different in many situations.

Editing a loop is simple once you get the hang of it. You can edit multiple frames at once and also effect bones symmetrically in mirrored value and time offset modes.

Loop Library
~ You can save your loops in a library for instant recall and use them on any Automatron Bot. The more you work with Automatron the larger your libraries grow.

Use the Loops in Crowd Simulation
~ The crowd simulator can apply these loops to hundreds of crowd characters based upon their speed and other factors.